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Infinite Skills learning Sketchup 2013 €15 buy download

2013
Infinite Skills
Scott Onstott and Dan Brown
12.8 hour
English

Practical lessons on the program Trimble Sketchup on a real example
Monitor the actions of the expert to get great skills in the program.
Thanks to a simple and informative presentation of teaching material you can easily master
program for 3D modeling Trimble Sketchup free from other work time.
The most difficult steps are broken down into a series of simple , that will help you understand the on -the-fly , following
this manual.
Distribution Release 2 contains lessons ( in different folders ) :
1 issue of February 2013 ( in her work is done in Sketchup 7 versions) ;
2 Issue of November 2013 (work in Sketchup , 2013)

1:
01. User Interface
0101 Exploring The User Interface On The Mac And In Windows
0102 Comparing Keyboard Layouts
0103 Arranging Windows
02. Custom Settings
0201 Installing Keyboard Shortcuts
0202 Preferences, Templates, And Model Info
03. Using Ruby Scripts
0301 Loading And Using Extensions
0302 Finding And Loading Ruby Scripts Manually
0303 Tips For Organizing Scripts And Turning Them Into Extensions
04. Tools In Depth - Seeing
0401 Basic Navigation With A Mouse Or Tablet
0402 Parallel Projection, Perspective, And Two-Point Perspective
0403 The Many Faces Of Zoom
0404 Video Game Controls For First-Person Navigation
0405 Seeing Inside Spaces
05. Editing
0501 Selection 101
0502 Selection Script
0503 Eraser Tricks
0504 Moving
0505 Copying, Multiplication, And Division
0506 Rotating Tutorial
0507 Scaling And Mirroring
0508 Scaling With The Tape Measure
0509 Freescale And Taper Scale
0510 Align Tool
0511 Divide And Divide With Construction Points
0512 Intersecting Tutorial
0513 Sections, Section-Cut-Face, And Zorro
0514 Guides
0515 Dimensions
0516 Leaders And Screen Text
0517 Modulating Visibility
06. Layers
0601 Layer Mechanics
0602 Layer Manager
07. Contextual Modelling
0701 Groups
0702 Component Basics
0703 Gluing Components
0704 Components That Cut Openings
0705 Components That Face Camera
0706 Components Window
0707 Paste In Place
0708 Dynamic Components
0709 Working With Larger Models
08. Tools In Depth - Lines
0801 Lines And Click Style
0802 Freehand, Polylines, Explode, And Weld
0803 Understanding The Inference Engine
0804 Locking Inferences
0805 Drawing To Scale And Being Accurate
0806 Arcs And Ruby Arcs
0807 Drawing Polylines With Fredo6S Bezierspline
0808 Plane And Axis Locks Within Bezierspline
0809 Comparing Bezier Curves And Splines
0810 Curve Conversion
0811 Closing The Loop With Beziersplines
09. Tools In Depth - Making Faces
0901 How To Make A Face
0902 Breaking And Healing Faces
0903 Determining Which Way A Face Faces
10. Basic Surfaces
1001 Rectangles And The Golden Proportion
1002 Circles And Polygons
1003 Pushing And Pulling
11. Advanced Surfaces
1101 Softening And Smoothing
1102 Joint Push Pull
12. Edges On Faces
1201 Drawing Edges By Hand Or With Offset
1202 Tools On Surface
1203 Follow Me Basics
1204 Follow Me Application
1205 Rounded Box Primitive Tutorial
1206 Bezier Round Edge
1207 Several Methods For Cones And Spheres
1208 3D Text
1209 Skin
1210 Free Form Deformation
1211 Booleans
1212 Mathematically Derived Forms
1213 The Drawing Plane And Its Axes
1214 Projecting Geometry
13. Architectural Tools
1301 Walls And Windows
1302 Housebuilder
1303 Roofs
1304 Manually Creating Stairs
1305 Stair And Railing Scripts
14. Surface Shaping Tools
1401 Optimizing A Landscape From Contours
1402 Stamping, Draping, And Coloring Landforms
1403 Placing Components On Organic Surfaces
1404 Sculpting Organic Forms From Scratch
1405 Bezier Patch Modelling
1406 Tensile Membranes With Soap Skin And Bubble
15. Styles
1501 Exploring, Mixing, And Editing Style
1502 Edge Styles
1503 Face Styles
1504 Shadows And Fog
1505 Scenes
16. Presenting Your Work
1601 Creating Walkthrough Animation
1602 Animating Section Plane
17. Working With Color
1701 Painting And Sampling Color
1702 Creating Textures From Scratch And Adjusting Them
1703 Stretching Photo Textures To Fit Geometry
1704 Colorizing Grayscale Texture
1705 Opacity And Transparency
1706 Projecting Texture
1707 Importing Textures And Image
1708 Mac Material Management
18. Importing
1801 SketchUp Workflow Discussion And Importing From CAD
1802 CAD Cleanup Script
1803 Building A Model On Top Of An Imported Plan
1804 Google Earth, SketchUp, And The 3D Warehouse
1805 Creating A 3D Model From A Photo
19. Exporting
1901 Exporting Images From SketchUp
1902 Webexporter: Creating Spinning Objects And Walkthroughs
1903 Creating Interior Panoramas With Ruby And Pano2VR

2:
01. Introduction
0101 Introduction
0102 Setting Up The Template
0103 Setting Up The Toolbars
0104 How To Access Your Working Files
02. Drawing Tools: The Basics
0201 Line Tool
0202 Rectangle Tool
0203 Circle Tool
0204 Polygon Tool
0205 Arc Tool
0206 Freehand Tool
03. Creating Different Roof Types
0301 Navigating In 3D
0302 Push, Pull And Move Tool
0303 Using Follow Me - Complex Roof Pitches
0304 Creating A Mansard Roof
0305 Creating a Gambrel Roof
04. Massing The Home
0401 Measurements
0402 Tracing Your Wall Dimensions - Line Tool
0403 Extruding Your Walls - Push, Pull And Offset
0404 Creating Doors And Openings
0405 Clean Up - Using The Eraser To Remove Unwanted Edges
05. Organizing The Model
0501 Why Groups?
0502 Creating The Second Floor
0503 Creating Additional Openings
0504 Hide Model And Other Useful Shortcuts
0505 Using The Outliner
0506 Using Layers To Control Visibility
0507 Viewing Layer States Of The Model
0508 Field Of View
06. Importing And Editing Textures
0601 Dividing Faces To Create Your Rooms
0602 Area Tool For Calculations
0603 Using Paint Bucket For Floor Texture
0604 Importing And Applying A Texture
0605 Positioning An Imported Texture
0606 Editing Texture Colour In SketchUp
0607 Editing A Texture In Photoshop
0608 Hide Edges And Lines With The Eraser Tool
07. Creating The Ceiling
0701 Creating The Ceiling
0702 Assigning Layers Within Groups
0703 Adding Detail
0704 Creating Crown Moulding
0705 Copy And Paste In Place
08. Creating The Staircase
0801 Why We Use Groups And Components
0802 Creating The Staircase
0803 Adding Riser Detail
0804 Making A Unique Bottom Step
0805 Adding Spindles With Move And Copy
0806 Adding Railing
0807 Review Of Components And Nested Groups
09. Creating Doors And Windows
0901 Creating Doors
0902 Creating The Front Window Frame
0903 Double Hung Windows
0904 Installing Bit Tools Plugins
0905 Creating Walls And Door Openings
0906 Using The Window Feature
10. Creating The Fireplace
1001 Starting At The Base
1002 Building The Mantle
1003 Mantle Columns
1004 Mantle Support
1005 Adding Textures
11. Creating The Kitchen
1101 Base Cabinets
1102 Wall Cabinets
1103 Cabinet Doors
1104 Creating The Countertop
1105 Adding Materials
1106 Adding Appliances
1107 Adding The Fridge And Sink
12. Adding Furniture
1201 Using the 3D Warehouse
1202 Using Form Fonts
1203 Using The Podium Browser
1204 Creating A Library
13. Model Furniture From A Photograph
1301 Setting Up To Match A New Photo
1302 Creating The Massing Model
1303 Applying Textures
1304 Adding Detail
1305 Saving And Placing Into The Model
14. The Exterior
1401 Creating The Exterior
1402 Setting The Building In Place - Geolocation
1403 Reset Axis To Align Building
1404 Creating The Front Facade
1405 Adding Context
1406 Get Photo - Google Street View
1407 Using 3D Text
1408 Add Solar Panels With Skelion Plugin
15. Preparing The Model With Scenes And Styles
1501 Creating Scenes And Updating
1502 Styles
1503 Scenes For Animation
1504 Section Cut For Interior Elevations
1505 Creating A Group
1506 Creating The Animation
16. Exporting Options
1601 JPEG And PNG Files
1602 DWG Elevation And Plan - Pro Feature
1603 KMZ For Google Earth
1604 Collada Files
1605 Animation Options
17. Creating A Rendering Composite In Photoshop
1701 Add Final Touches
1702 Export - Display Options
1703 Stacking Images In Photoshop
1704 Multiply And Opacity
1705 Saving The Image
18. Creating A Photorealistic Rendering With SU Podium
1801 Adding Lighting
1802 Add Reflections To Existing Textures
1803 Model Presets - Create A Preview Rendering
1804 Rendering A High Quality Image
1805 Post-Processing In Photoshop
19. Creating A Presentation With Layout
1901 What Is Layout?
1902 Adjusting The Model Settings
1903 Adding Annotations And Dimensions
1904 Adding Additional Pages And Content
1905 Updating The Model References
1906 Presenting And Saving
20. About The Author
2001 About Dan Brown

infiniteskills.com



Download File Size:3.62 GB


Infinite Skills learning Sketchup 2013
€15
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