The extension for Maya 2013 software help users’ complex data and creative ideas flow more smoothly through the sophisticated pipelines required to tackle today’s challenging productions.
The new Maya DX11Shader helps artists take advantage of the power of Microsoft DirectX 11 to create and edit high-quality assets and images in less time. Also, building on the Open Data platform, Alembic, and File Referencing, Scene Assembly tools provide users with a mechanism for representing production assets in Maya as discrete elements, each with complete support for multiple representations.
- Next-Gen Viewport Display and Shading*
Take advantage of Microsoft DirectX 11 technology with the new Maya DX11Shader. Offering you real-time, centralized, easy-to-control shader effects such as crack-free tessellation, vector displacement maps, translucence, reflections, and shadows, the DX11Shader is built with a new API (application programming interface) that exposes DirectX 11 natively in Maya with HLSL (High Level Shading Language) support.
- Scene Assembly Tools for Smarter Data
Creating large, complex worlds is now easier. Scene Assembly tools provide a mechanism for representing production assets in Maya as discrete elements. Each has complete support for multiple representations. You can easily swap between different representations—for example, various levels of detail—selecting the most appropriate balance between fidelity and performance for the task at hand.
*Only available on the Microsoft Windows 64bit operating system.
About Autodesk Inc.
Autodesk, Inc., is a leader in 3D design, engineering and entertainment software. Customers across the manufacturing, architecture, building, construction, and media and entertainment industries—including the last 16 Academy Award winners for Best Visual Effects—use Autodesk software to design, visualize, and simulate their ideas before they’re ever built or created. From blockbuster visual effects and buildings that create their own energy to electric cars and the batteries that power them, the work of our 3D software customers is everywhere you look.
Through our apps for iPhone, iPad, iPod, and Android, we’re also making design technology accessible to professional designers as well as amateur designers, homeowners, students, and casual creators. Whether it’s a kid looking to build a new contraption, a seasoned pro sketching out a great new idea, or someone who just wants to amp up their creative output, we’re taking technology originally built for movie studios, automakers, and architectural firms, and making it available to anyone who wants to create and share their ideas with the world.
Since its introduction of AutoCAD software in 1982, Autodesk continues to develop the broadest portfolio of state-of-the-art 3D software for global markets.
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